Rokset
A downloadable tool for Windows
Easily sort and copy audio files to your working directory with this all in one sound media player.
Select the folder with the sounds you wish to browse by clicking the 'Source' button. Select the folder you wish to copy the sounds to ie the media folder where the game sounds are to be stored.
Use the round wheel to move up and down the list of files. Click the red button to play the files. Use loc to switch on/off auto advance. The preset buttons can store source file locations so you don't need to search for your main folders every time. Rokset will remember these preset locations next time you run the program. Hold the preset to store the loaded source file location to the preset.
Only .wav's are supported. 'Rem' will remove the selected file from the Media folder if it exists.
A ReadMe.pdf file is included with instructions.
Status | In development |
Category | Tool |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Dewarin |
Download
Install instructions
Unzip and run Rokset.exe
Open and read ReadMe.pdf
Comments
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The missing file error I mentioned in my last comment seems to be related to the last wav file in the folder. It happens even when I reduce or increase the number of wav files. It's always the last file in the list it crashes on when touching the red button.
I found another bug, if you press the red button before it's properly loaded the files it will crash with this error:
Happy to test the next version you release.
thanks, I will look into it
Hi, when I use the red button to scroll up and down, or press it to play, it keeps crashing with the error saying it can't find a wav file. The wav file exists, and was loaded with the 'Source' button
Another problem which I haven't been able to re-produce is that the text overflows when the files were first loaded. I was running it in full screen. You can however see text overflow slightly on the right each time it's used. Maybe changing the depth so that it's under the silver frame will fix it.
You may want to also disable fullscreen mode because in full screen mode when you press source or media and the file dialog window opens it opens in the background and you don't see it. This will be an AGK problem not bringing it to the front.
@dewar, re: the text flooding, consider SetTextScissor(). here's an example of its usage and usefulness:https://forum.thegamecreators.com/thread/227054
Hi there, hope you don't mind a question - you managed to pack your AGK game for windows into a .WAD of some kind (something which AGK still doesn't do out of the box) can I ask what you used to do so? I've tried software packers and they invariably set off multiple virus alarms, which yours did not! Was it done with WinRAR, or something else?
you replied to me but i assume you meant dewarin (i didnt pack my submission). either way, that looks like the free, TGC community-made vishnu packer.
Yes, I used vishnu packer in no launcher mode.
Thanks. The text overflowing to the right has been fixed in the next version. It was one character too long. As for SetTextScissor() not cropping when at full screen on the Mac, idk, I think it might be a AGK thing as I can't replicate it on the PC. The next version isn't resizable so hope this fixes it.
Yeah I had trouble replicating that problem again myself so probably not worth worrying about. I had to run it full screen because the resolution of windows on my Mac at the moment makes everything really small. I haven't looked at changing the display settings yet.